Paradox Interactive

3D Artist

Paradox Interactive  •  Tampere, FI (Onsite)  •  22 days ago
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Job Description

We are developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are looking for a 3D Artist to help us build this living, breathing world. You will play a key role in creating the assets that define our urban landscapes on PC and console. Alongside a passion for outstanding game visuals, you should be able to adapt your personal style and workflow to meet the unique architectural and environmental requirements of the Cities franchise.

What you will be doing:

  • Create high-quality 3D assets from start to finish, including modeling, texturing, UV mapping, and animation.

  • Integrate assets into Unity, ensuring they are correctly set up and look great within the massive scale of Cities: Skylines II.

  • Collaborate closely with the Art Director and the technical team to maintain visual consistency and follow established workflows.

  • Optimize assets to ensure they meet the performance standards required for a deep simulation without sacrificing visual appeal.

Requirements:

  • Strong 3D art portfolio showing a good grasp of form, texture, and realistic environments.

  • Proficiency in Blender, including modeling, texturing, and animation.

  • Understanding of modern game art pipelines, including PBR texturing and modular asset creation.

  • Relevant experience in the game industry, with a solid understanding of how assets function within a game engine.

How to stand out from the crowd:

  • Practical experience working within the Unity engine (e.g., shaders, materials, or scene setup).

  • A keen eye for urban design, infrastructure, or realistic building structures.

  • Experience with technical art, scripting, or improving art pipelines.

  • Experience working with external partners or documenting workflows for team use.

Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

Paradox Interactive

About Paradox Interactive

Paradox Interactive is a leading, global publisher of deep, replayable games.

We create intellectually challenging games, with long lifespans and a vibrant player communities. Our heart and soul lies in strategy and management games but we occasionally make calculated bets in other genres where we believe there is break-out potential.

Our steadily-growing portfolio includes titles from established series like Crusader Kings, Cities: Skylines, Europa Universalis, Stellaris and Hearts of Iron. Millions of people from all over the world play our games every month, and participate in their continuous development through their purchases and insights they share with us.

Paradox offices are located in Sweden, France, Netherlands, Finland, and each houses creative staff, skilled in a wide variety of areas of expertise. No matter the specialization, each of us contributes to giving our players the best game experiences and value for their money and time.

Everyone at Paradox is expected to know our players, why they love our games and have an awareness of how their work impacts them in the end. We foster highly-engaged communities, where we encourage our fans to share their sentiment, and empower our colleagues to turn that feedback into action that benefits both our business and fans.

If that sounds good, and you share our vision, we’d love you to join us. Check out our career page: https://career.paradoxplaza.com/#jobs

Industry
Unknown
Company Size
501-1,000 employees
Headquarters
Södermalm, SE
Year Founded
1999
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