MOONTON GAMES

引擎实习生(27届)

MOONTON GAMES  •  Onsite  •  8 hours ago
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Job Description

引擎实习生(27届)
上海
实习
互联网 / 电子 / 网游
技术岗位
实习
职位描述
参与实时渲染管线内核迭代:光栅化、延迟渲染、前向管线、全局光照 GI、Lumen / 光线追踪模块 C++ 开发与 BUG 修复;
渲染性能排查:使用 PIX/RenderDoc 定位 GPU 瓶颈,优化 Overdraw、DrawCall、显存占用,基于 DX12/Vulkan/Metal 做渲染层优化;
前沿图形预研:神经渲染、AI 超分、DLSS、移动端 Vulkan 光追落地验证,自研 BRDF、降噪、大气散射算法原型实现;
团队配合:配合 TA 团队,提供底层接口,支撑上层美术渲染需求。
文档整理:整理渲染向相关特性,输出引擎渲染配置文档。
职位要求
计算机 / 应用数学 / 图形学本硕在读,扎实线性代数、光学、实时渲染管线理论;
熟练 C++、C#,掌握内存、多线程、指针,能看懂引擎源码;熟悉至少一门图形 API:DX12/Vulkan/Metal;
熟练 HLSL/GLSL,可独立手写 PBR 材质 Shader,不依赖可视化 ShaderGraph;
掌握 1 款主流引擎:Unity(URP/HDRP)或 UE5 其一,了解 UE/Unity 源码架构
加分项
有开源引擎 (Godot/O3DE) 二次开发、个人渲染 Demo (光追、PBR、后处理)优先;
图形学课程项目、光线追踪自研 Demo、CUDA/AI 渲染相关实践优先。
投递
MOONTON GAMES

About MOONTON GAMES

MOONTON Games was established in 2014 and headquartered in Shanghai, China; the video game company is known as one of the pioneers of MOBA Gaming, with millions of international fans worldwide.

Games and esports are part of our DNA and a way of life, and we are committed to nurturing the ecosystem to support our players and celebrate their talents. We have created several national leagues and award-winning tournaments, including the Mobile Legends: Bang Bang World Championship, MSC, and Mobile Legends: Bang Bang Professional League (MPL.

With more than 1,600 employees across various markets, such as China, Indonesia, Latin America, Malaysia, the Philippines, and Singapore, we offer a wealth of benefits to our hires, consisting of veteran gaming, esports professionals, fresh graduates, and even mid-career switches.

In MOONTON Games, you will experience an open working style with a flat structure.

We welcome all applicants passionate about gaming and esports to join us!

Industry
Unknown
Company Size
1,001-5,000 employees
Headquarters
Shanghai, CN
Year Founded
Unknown
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