概念场景原画(欧美写实)
杭州
全职
互联网 / 电子 / 网游
职位描述
1、协助主美完善游戏画面风格的定位和效果提升; 2、负责场景的前期概念、区域气氛图设计、物件拆分细化,以及宣传素材的制作; 3、负责外包资源的审核修改,统一风格,品质把控; 4、负责场景原画的日常管理和人才培养,以及部门间的沟通协调;
职位要求
1、具备良好的游戏美术的前瞻性,拥有国际化审美眼光; 2、具有3D流程设计能力,有较强的产品意识,对于落地返现效果有把控能力; 3、5年以上的场景原画工作经验,美术基础扎实和设计能力出众; 4、具备一定的分镜设计能力,具备镜头设计的叙事能力; 5、能够自发寻找适合的竞品,并进行美术表现分析和经验总结; 6、具备良好的团队合作和沟通能力,责任感强,积极进取; 须提供作品
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.