资深特效设计师
杭州
全职
互联网 / 电子 / 网游
职位描述
根据项目的进度需求,设计并制作游戏中角色的技能、场景、界面等的3d特效 根据项目风格特点,完成高品质的特效制作 根据角色动画或其他展示需要,设计合理的视觉特效 为团队中的其他特效美术成员提供反馈建议并带教成长 参与制定3D特效工作流程,质量规范,资源消耗预算等规范的确定 游戏内特效功能维护,新特效功能设计与实现 关注行业动态,保证美术品质行业领先
职位要求
具备至少5年以上视频游戏/移动端游戏3d特效师工作经验 思维灵活,有主动设计能力,能根据策划案,在满足功能需求的前提下设计出富有节奏感,形态饱满的特效 具备至少一款以上3d特效编辑器的使用经验,有Houdini编程经验,UE4或unity引擎工作经验者优先 善于沟通交流,具备良好的团队合作精神,能够承受较强的工作压力 热爱游戏,关注游戏体验,结合本岗位工作配合产品不断改进游戏体验
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.