资深游戏开发工程师
杭州
全职
互联网 / 电子 / 网游
职位描述
1.实现游戏中的各项系统——玩法功能与逻辑需求; 2.独立完成从客户端到服务器的所有功能; 3.能优化现有系统,提出解决方案,提升开发效率; 4.能够架构通用系统以应对各种变化的需求; 5.组内新人带教,代码Review等。
职位要求
1.计算机相关专业,统招本科及以上学历; 2.具有大系统的架构能力; 3.热爱游戏,有全平台游戏经验的优先; 4.有新人带教经历优先; 5.有一定美术基础的优先。
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.