高级引擎工具开发工程师
杭州
全职
研发 - 基础架构
职位描述
1.负责次世代自研引擎工具链各模块的功能开发及维护 2.一精多专,具备一定的软件架构设计能力,独立负责某一功能模块的持续迭代开发维护 3.深度参与游戏引擎开发,与客户端、图形等小组协作,推进完善各种游戏开发管线,能够快速熟悉并掌握引擎整体架构 4.与策划、美术等用户沟通协作,提炼游戏制作过程中的关键痛点,完成相关开发管线的迭代升级,同时获取丰富的工业级生产工具的开发经验
职位要求
1.计算机相关专业本科及以上学历 2.熟练掌握C#,熟悉C++ 3.有较强的逻辑能力和抽象能力,熟悉常用设计模式 4.有良好的沟通交流能力,责任心强 5.两年以上Windows桌面程序或相关开发经验优先 6.熟悉unity、unreal等商业引擎优先
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.