资深战斗策划
杭州
全职
互联网 / 电子 / 网游
职位描述
工作职责 - 负责核心战斗的3C体验设计,对游戏的操作交互、角色表现、玩法流程等模块进行优化和跟进,保证玩家角色的动作、技能等系统与整体战斗体验保持平衡统一; - 负责枪械体系构建,包括枪械玩法定位规划、枪械设计、数值平衡、手感调优等; - 负责各类玩法模式的设计,提供有建设性的意见; - 根据反馈、数据和调研报告等进行设计迭代和优化,优化战斗平衡性,以及优化战斗的感受; - 与其他团队协作,包括但不限于策划、美术、程序、市场、运营团队,针对设计方向和内容进行有效的沟通,推进负责内容落地。
职位要求
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.