MOONTON GAMES

战斗策划实习生

MOONTON GAMES  •  Onsite  •  14 hours ago
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Job Description

战斗策划实习生
上海
实习
互联网 / 电子 / 网游
产品岗位
职位描述
协助/参与动作类项目核心战斗模块的设计与落地,协助/参与主角及怪物从玩法设计到资源跟进与配置落地的全流程工作。
在 Unity 引擎及项目编辑器中,负责完整技能逻辑的配置,包含玩法逻辑、动画跳转、效果播放、命中判定、硬直及取消等常规帧数据与打击表现相关参数的精细化配置。
协同程序、动画、特效等团队跟进战斗表现,确保动作手感、机制逻辑、特效表现等内容符合设计预期。
参与设计与配置怪物 AI ,确保基础行为逻辑及局内战斗体验符合项目设计预期。
参与日常体验测试,定位并处理战斗相关 Bug,持续跟进迭代优化战斗体验。
职位要求
本科或研究生在读,专业不限,具备严密的逻辑思维与开放灵动的设计创意。
乐于接受新鲜事物,学习能力强,能快速通过使用AI分析等方式上手项目配置调试流程。
热爱动作类游戏,对角色操作、怪物设计、动作表现、打击反馈等有较强兴趣,且有一定自己认知体系。
具备优秀的拆解分析能力,能将“好玩 / 不好玩”“手感好 / 手感差”进一步分析为操作、动作、判定、反馈、节奏、数值等具体问题。
具备清晰的沟通表达能力与主动推进事物的能力,能深度参与跨职能(程序/美术/QA)的工作流程,确保设计内容落地。
加分项
有过动作类项目的开发经验,参与过具体的战斗相关设计落地工作。
具备一定的动画或美术基础,能高效寻找并准确传达动作资源参考。
熟悉 Unity 引擎,有状态机、Timeline 或行为树的实际使用经验,受过基础编程训练。
你将获得
掌握动作类游戏从概念设计到实机落地的完整开发管线。
深入理解动作类的角色控制、攻击判定、受击反馈及怪物 AI 的基础实现方法与调优思路。
积累深度参与各管线工作、与程序/动画/特效等多工种紧密协作推进复杂战斗需求落地的项目实战经验。
建立系统性的战斗设计方法论,掌握拆解、构建及验证战斗手感与博弈节奏的核心能力。
投递
MOONTON GAMES

About MOONTON GAMES

MOONTON Games was established in 2014 and headquartered in Shanghai, China; the video game company is known as one of the pioneers of MOBA Gaming, with millions of international fans worldwide.

Games and esports are part of our DNA and a way of life, and we are committed to nurturing the ecosystem to support our players and celebrate their talents. We have created several national leagues and award-winning tournaments, including the Mobile Legends: Bang Bang World Championship, MSC, and Mobile Legends: Bang Bang Professional League (MPL.

With more than 1,600 employees across various markets, such as China, Indonesia, Latin America, Malaysia, the Philippines, and Singapore, we offer a wealth of benefits to our hires, consisting of veteran gaming, esports professionals, fresh graduates, and even mid-career switches.

In MOONTON Games, you will experience an open working style with a flat structure.

We welcome all applicants passionate about gaming and esports to join us!

Industry
Unknown
Company Size
1,001-5,000 employees
Headquarters
Shanghai, CN
Year Founded
Unknown
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