Booming Tech

战斗策划

Booming Tech  •  Onsite  •  15 days ago
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Job Description

战斗策划杭州全职互联网 / 电子 / 网游职位描述1、负责核心战斗的3C体验设计,对游戏的操作交互、角色表现、玩法流程等模块进行优化和跟进,保证玩家角色的动作、技能等系统与整体战斗体验保持平衡统一;
2、负责游戏战斗(枪械、战斗表现、载具、装备道具等)相关的设计,包括但不限于:设计游戏的核心战斗玩法内容与操作方式及负责战斗相关系统的设计、数值规划、平衡性调整等
3、根据反馈、数据等进行设计迭代和优化,优化战斗平衡性,以及优化战斗的感受;
4、与其他团队协作,包括但不限于策划、美术、程序、市场、运营团队,针对设计方向和内容进行有效的沟通,推进负责内容落地。全流程内容。职位要求1、本科及以上学历,3年以上射击类游戏战斗设计经验,参与过FPS/TPS游戏项目设计,参与过PVP战斗设计经验优先;
2、精通FPS/TPS枪械玩法设计,对枪械特性有独特理解,对各类型枪械射击手感和玩家喜好有深刻的认知;
3、热爱射击游戏,深入了解市面上主流射击游戏,并有自己的分析、理解并可以提出合理改进意见者优先;
4、熟练使用主流引擎编辑器制作战斗相关内容,有UE项目完整经验优先;
5、执行力强,具有较强的逻辑思维、学习和沟通能力;
6、有良好的团队合作精神和沟通能力,抗压能力强。 投递
Booming Tech

About Booming Tech

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.

We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.

Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.

As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.

Industry
IT & Software
Company Size
11-50 employees
Headquarters
Hangzhou, CN
Year Founded
2011
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