Booming Tech

资深关卡美术师

Booming Tech  •  Onsite  •  15 days ago
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Job Description

资深关卡美术师杭州全职互联网 / 电子 / 网游职位描述
1. 完整参与游戏关卡0-1开发流程,主导或配合原画、策划设计、完成关卡原型开发,白盒搭建,具备一定场景设计能力,输出关卡规划图,在游戏引擎中完成的场景地图的编辑制作及物件摆放、灯光及气氛营造的工作;
2. 统筹关卡资源需求,输出资源需求列表,并跟进反馈;拆分任务给工作小组成员,并持续跟进。
3. 使用引擎编辑器对场景原画地图进行还原和再创作,控制场景最终游戏效果;
4. 负责关卡生产流程、工具文档归纳总结和输出,带教新人。
职位要求
1.5年以上游戏研发项目经历,5年以上地编/关卡美术经历;至少一个AA或AAA级项目经验。
2. 扎实的美术基础,出色的造型能力和构图能力;美术相关专业毕业优先。
3. 极强的关卡布景、叙事能力、打光能力;善于为关卡营造情绪和氛围。
4. 对游戏美术工业化生产流程有很强的理解,非常清楚3D场景模型、贴图、材质等生产制作流程。
5. 具备优化场景以满足游戏运行性能预算的能力。
6. 熟练掌握一款以上游戏引擎编辑器的使用;能熟练掌握worldmachine、worldcreator、houdini等软件者优先。
7. 善于沟通交流,具备良好的团队合作精神,乐于提出和接受反馈,能够承受较强的工作压力。
8. 热爱游戏,关注游戏体验,结合本岗位工作配合产品改进游戏体验。 投递
Booming Tech

About Booming Tech

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.

We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.

Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.

As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.

Industry
IT & Software
Company Size
11-50 employees
Headquarters
Hangzhou, CN
Year Founded
2011
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