Booming Tech

游戏策划实习

Booming Tech  •  Onsite  •  3 months ago
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Job Description

游戏策划实习杭州实习产品 / 策划 / 项目 - 游戏策划职位描述1. 协助核心策划进行游戏内容的搭建和开发(如关卡编辑、战斗系统配置、系统配置等)
2. 协助主策划进行游戏核心玩法设计,参与战斗、关卡、系统等模块的构思与原型验证;
3. 跟进开发流程,协助测试并优化设计落地效果;
4. 分析竞品设计逻辑,提炼可借鉴的创新点。职位要求1. 热爱游戏:深度体验过至少3款不同类型游戏(手游/PC/主机均可),能理性分析设计亮点;
2. 逻辑能力:具备清晰的系统思维,能拆解复杂问题并输出解决方案;
3. 学习能力:对游戏设计理论(如心流、MDA框架等)有基础认知,愿意快速学习新工具;
4. 实践基础:有游戏MOD制作、独立项目、练习作品或Game Jam经历
5. 协作沟通:积极融入团队,能清晰表达设计思路并接受反馈;
加分项:
- 熟悉脚本语言(Lua/Python等)或基础美术/动画原理;
- 对游戏数值平衡、用户心理学有研究兴趣。 投递
Booming Tech

About Booming Tech

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.

We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.

Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.

As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.

Industry
IT & Software
Company Size
11-50 employees
Headquarters
Hangzhou, CN
Year Founded
2011
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