Booming Tech

技术美术-渲染向

Booming Tech  •  Onsite  •  15 days ago
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Job Description

技术美术-渲染向杭州全职研发 - 多媒体 / 游戏开发职位描述1、根据具体职能,协助引擎团队完成渲染开发及性能优化;
2、负责美术技术相关的研究,解决美术团队日常遇到的各种技术问题;
3、熟悉并研究自研及第三方引擎各项功能,帮助美术人员高效的使用引擎,并根据项目的需求制作各种提升生产效率的插件;
4、充分了解美术各环节开发中的需求和问题,与美术、程序紧密结合,提供足够的技术支持;
5、根据项目开发中策划、美术和程序的变化,不断维护、优化美术工作流,依据性能测试制定美术资源开发的技术规范,及性能测试工具;
6、编写文档,参与TA技术库的建设。职位要求1、具备较好审美和美学功底,对光影、色彩、动态具有明确的理解和辨识能力,精通于游戏美术各类资源开发的流程和规范;
2、具有良好团队协作精神、沟通能力和较好的产品思维,对策划及程序的工作方式有足够的了解,能较好的与策划和程序进行项目协同开发,协助解决美术和程序间的技术问题;
3、精通至少一种主流游戏引擎:如Unity3D、Unreal等;
4、熟悉设计模式等计算机基础知识,精通至少一种面向对象的编程语言,如C#、C++等;
5、深入理解实时引擎工作原理,理解美术效果的效率瓶颈并掌握优化方法;
6、掌握计算机图形学的基础知识,对图形学中的光照模型及线性代数有较深了解,熟悉GLSL或HLSL,能用Shader实现光影渲染及其他预期效果。 投递
Booming Tech

About Booming Tech

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.

We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.

Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.

As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.

Industry
IT & Software
Company Size
11-50 employees
Headquarters
Hangzhou, CN
Year Founded
2011
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